Showing posts with label 3D. Show all posts
Showing posts with label 3D. Show all posts

Tuesday, June 30, 2015

Scroll Thief---New and Improved

I finished round two of Scroll Thief, graduated, and got a job! This was back in April, but I've been busy.


Thursday, March 5, 2015

Boss Texture

Here is what it looks like so far:




























The underbelly is pretty dark. While this model won't be viewed against a black background in game, it's pretty much never a good idea to get too close to black, or you lose the form. This is supposed to be kind of a fire and shadow themed boss though, so it okay to go that dark?

Here it is with more evil eyes:














Which looks better?

Tuesday, February 3, 2015

Boss model

We are re-doing the boss for the first level of Scroll Thief. We wanted it to be a fire-themed tiger-like monster. I found it hard to get the fire theme to come across in the model itself, and I may tweak it further. Hopefully it will help once it's textured. Here is the rough draft:

Mostly just looks like a tiger. Here is the fiercer, stylized version:


Better, but is it enough? Should I make the fur spikier? I'm going to need to reduce the polygon count as it is, so I don't want to make it too complicated.

Friday, December 19, 2014

Scroll Thief (working title) Demo


Demo of the game I made for one of my classes. Special thanks to Josh Cotton for his improvements to the ninja and guard models, and to Melissa Smith for her help with many models and textures. Originally the player was going to have to fight the boss, rather than simply get past it, but I ran out of time.

Tuesday, October 28, 2014

That's Right, a Ninja



    I'm making a video game from scratch for a class project. This is the model I made for the player character.

Friday, April 15, 2011

Chess Animation of Explosive Fun





At long last, I've rendered this animation, which I finished in 2006. I'm trying to find good sound effects to put with it.

Tuesday, March 1, 2011

Stone-burrowing Bug


The last project in my 3D class. We were to design a custom insect and place it in an environment. We never got to critique them in class, so if you have any notes for me, post a comment so I can fix it before I submit this in my portfolio. You can see the textures better if you click to see its full size.

Wednesday, January 26, 2011

Adventure in the MAYAn jungles

It's finally finished! Click on it to see it larger.

Monday, January 18, 2010

Old 3d stuff

Some of my first experimenting with 3d.


The planet and stars I made from scratch in Photoshop. The ship I did in Maya. This was back in 2005 I think.