Showing posts with label portfolio. Show all posts
Showing posts with label portfolio. Show all posts
Tuesday, June 30, 2015
Scroll Thief---New and Improved
I finished round two of Scroll Thief, graduated, and got a job! This was back in April, but I've been busy.
Labels:
3D,
game developement,
portfolio,
projects
Friday, December 19, 2014
Scroll Thief (working title) Demo
Demo of the game I made for one of my classes. Special thanks to Josh Cotton for his improvements to the ninja and guard models, and to Melissa Smith for her help with many models and textures. Originally the player was going to have to fight the boss, rather than simply get past it, but I ran out of time.
Labels:
3D,
game developement,
portfolio,
projects
Tuesday, October 28, 2014
That's Right, a Ninja
I'm making a video game from scratch for a class project. This is the model I made for the player character.
Labels:
3D,
game developement,
portfolio,
projects
Saturday, March 29, 2014
Do You Wanna Build a Snowman?
![]() |
I drew this for my wife's cousin who got baptized today. Anna is one of her favorite princesses, and she is a Dr. Who fanatic, so I thought she would like this rendering of her as Anna.
Labels:
portfolio
Friday, April 15, 2011
Chess Animation of Explosive Fun
At long last, I've rendered this animation, which I finished in 2006. I'm trying to find good sound effects to put with it.
Tuesday, March 1, 2011
Stone-burrowing Bug
The last project in my 3D class. We were to design a custom insect and place it in an environment. We never got to critique them in class, so if you have any notes for me, post a comment so I can fix it before I submit this in my portfolio. You can see the textures better if you click to see its full size.
Wednesday, January 26, 2011
Friday, January 7, 2011
Friday, December 10, 2010
Oldish and also new figure drawings!
Now we can all compare and see how much I've learned this semester. The first batch in this post is from October and the second batch is from November.
First batch
Second batch
Now compare these to the ones from past posts. Please comment with advice/critique
Labels:
figure drawings,
portfolio
Thursday, April 22, 2010
"Grisly Finale"
Final project for Joe Olson's drawing class. The turtle is McGreggor's sidekick/occasional weapon. McGreggor never wrestles in the "pansy American leagues" where it's just a show.
Wednesday, April 7, 2010
Wednesday, March 24, 2010
Tuesday, March 9, 2010
Tribal Redo
This is a redo of my urban toy project with the added theme of "Tribal". As you can see, it barely resembles the old one at all, which I think is a good thing. I'm going to fix the weird hip-like bump.
Please add your own captions.
Wednesday, January 27, 2010
Topplin' Turtle
Theme: Beasts of burden of the craggy peaks of Oppenlander.
I just realized that my last two projects involve big objects tipping to the right.
Tuesday, January 19, 2010
Texture swatches
A beastly project, but a good exercise. From top left reading like a book: Bike tire tread (at angle), strawberry, fuzzy caterpillar, carpet, toothbrush, wood, tortoise shell, pine cone, handgun grip.
Monday, January 18, 2010
Old 3d stuff
Some of my first experimenting with 3d.

The planet and stars I made from scratch in Photoshop. The ship I did in Maya. This was back in 2005 I think.
Labels:
3D,
experiments/doodles,
portfolio
Wednesday, January 13, 2010
More from the proportion project


These are four examples of how exaggerating different facial features has different effects on the character.
Monday, January 4, 2010
Friday, December 18, 2009
Final
I just finished my final project, but my roommate took his scanner home for the Christmas break, so I had to take a digital picture of it instead. It kind of threw off the contrast, but what can you do?

Rough
Final

Wednesday, December 16, 2009
Face exaggeration
I drew a realistic face from reference with correct proportions, then drew four variations, exaggeration different proportions for different effects.


Subscribe to:
Posts (Atom)




























